Larger Projects
This video is the final product of my collaboration with the University of Arizona Alumni Association for their 2015 holiday E-Card. I provided all artwork and visual assets for the video (excluding text).
Below is a small collection of stills I created for the project.
Placebo was my first ever solo video game project. While it never saw completion, it remains a favorite project of mine for its diverse needs, allowing me to explore fields of concept art, character design, pixel art, animation, asset design, and level design.
The story focused on a young spirit who wakes up in a dark room. With no memories to guide him, he's left to explore the mysterious world beyond, which is filled with other wandering spirits - none of them knowing where they are and consumed with their own intense emotions. Some encounters are more dangerous than others, but all lead to clues about recovering his lost past.